New GPU denoiser, better turntable rendering, and expanded USD and SBSAR support The update introduces a new AI-based GPU denoiser that cuts render times by “up to 99%”, improves turntable rendering, and extends support for USD data and Substance SBSAR materials. Switch between real-time rendering and interactive path tracing while keeping a high visual quality.Posted by Jim Thacker Adobe releases Substance 3D Stager 2.1Īdobe has released Substance 3D Stager 2.1, the latest version of its scene layout and rendering tool. Import your Painter projects into Stager with a single click and pick up where you left off. Set up realistic collisions between objects during positioning and transformation. Edit images in Illustrator and Photoshop, and instantly see your modifications in Stager.Įnhance your lighting with the environment light editor or add physical 3D lights to your scene for advanced lighting design.Įnjoy support for an array of formats from CAD (for enterprise customers) to USD and glTF, as well as parametric Substance materials, lights, and models. Leverage the full power of Creative Cloud: import elements from Modeler, Painter, Designer, and Sampler. Or explore and use the thousands of high-end assets made by our 3D experts and included with your Substance 3D Collection plan. Stager comes with models, materials, and lights to get started. Block out shapes, snap elements, activate physics to avoid collisions between models, and generate simple lights. (Stager is not yet available on Macs with Apple M1 chips.)īuild your realistic 3D scenes with quick and efficient smart tools. Visualize and edit advanced materials with complex lighting and shadows. Refine and adjust your composition in real time. Substance 3D Stager lets you make creative decisions in context. Import content, arrange your scene, apply materials and textures, adjust both image-based and physical lighting, save cameras with different resolutions, and render photorealistic imagery - all in Stager! Substance 3D Stager a professional staging tool for scene design and rendering.
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